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authorClément Foucault <foucault.clem@gmail.com>2018-12-05 05:05:39 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-12-05 05:05:39 +0300
commit1fa527bfa3a6f78e9f00a21649f396d21344420e (patch)
tree577a4939c43c81fb018faec26b2d12ff16ecc0d7 /source/blender/gpu/intern/gpu_extensions.c
parent354b1c162a03617a8d73d9954be4079ba0c31077 (diff)
BKE: Add "--debug-gpu-force-workarounds" to force gpu workarounds
This is nice to test workarounds on other configs that may benefits from the existing workarounds.
Diffstat (limited to 'source/blender/gpu/intern/gpu_extensions.c')
-rw-r--r--source/blender/gpu/intern/gpu_extensions.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c
index 92d91bd440d..2309c6dc009 100644
--- a/source/blender/gpu/intern/gpu_extensions.c
+++ b/source/blender/gpu/intern/gpu_extensions.c
@@ -343,6 +343,12 @@ void gpu_extensions_init(void)
gpu_detect_mip_render_workaround();
+ if (G.debug & G_DEBUG_GPU_FORCE_WORKAROUNDS) {
+ GG.mip_render_workaround = true;
+ GG.depth_blitting_workaround = true;
+ GG.unused_fb_slot_workaround = true;
+ }
+
/* df/dy calculation factors, those are dependent on driver */
if ((strstr(vendor, "ATI") && strstr(version, "3.3.10750"))) {
GG.dfdyfactors[0] = 1.0;