diff options
author | Mike Erwin <significant.bit@gmail.com> | 2017-05-18 22:25:03 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2017-05-19 01:30:23 +0300 |
commit | 7823957455fbdd0cc982a840b148dfbdc345f948 (patch) | |
tree | f90972b192096018490ab9ce1a4f8556b1fd28d1 /source/blender/gpu/intern/gpu_extensions.c | |
parent | 8cb3c7bdecd8f23925ca3d9c4bca3c8643f6d12f (diff) |
remove GPU_geometry_shader_support, instanced_drawing_support queries
These are always supported now
- instancing as of GL 3.1
- geometry shaders as of GL 3.2
The change to rna_scene.c could use some cleanup, since we don't really need a runtime query function.
Diffstat (limited to 'source/blender/gpu/intern/gpu_extensions.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_extensions.c | 16 |
1 files changed, 0 insertions, 16 deletions
diff --git a/source/blender/gpu/intern/gpu_extensions.c b/source/blender/gpu/intern/gpu_extensions.c index d4a1b566ffa..29c11e7899d 100644 --- a/source/blender/gpu/intern/gpu_extensions.c +++ b/source/blender/gpu/intern/gpu_extensions.c @@ -327,22 +327,6 @@ bool GPU_bicubic_bump_support(void) return GLEW_VERSION_4_0 || (GLEW_ARB_texture_query_lod && GLEW_VERSION_3_0); } -bool GPU_geometry_shader_support(void) -{ - /* starting with GL 3.2 geometry shaders are fully supported */ -#ifdef WITH_LEGACY_OPENGL - /* core profile clashes with our other shaders so accept compatibility only */ - return GLEW_VERSION_3_2 && GPU_legacy_support(); -#else - return GLEW_VERSION_3_2; -#endif -} - -bool GPU_instanced_drawing_support(void) -{ - return GLEW_VERSION_3_1 || GLEW_ARB_draw_instanced; -} - int GPU_color_depth(void) { return GG.colordepth; |