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authorCampbell Barton <ideasman42@gmail.com>2020-09-02 02:58:26 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-09-02 02:58:26 +0300
commit71aa3c864d20fb577c7c2aa94e756fcd88aaa795 (patch)
tree2c537fdd1accca7579fa0eff164b21e85e61e15f /source/blender/gpu/intern/gpu_framebuffer_private.hh
parentba188e7218994c250c30040670fb96e70f91dc80 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/gpu/intern/gpu_framebuffer_private.hh')
-rw-r--r--source/blender/gpu/intern/gpu_framebuffer_private.hh6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpu/intern/gpu_framebuffer_private.hh b/source/blender/gpu/intern/gpu_framebuffer_private.hh
index 3fba0c8de92..1add3cd9b0f 100644
--- a/source/blender/gpu/intern/gpu_framebuffer_private.hh
+++ b/source/blender/gpu/intern/gpu_framebuffer_private.hh
@@ -90,15 +90,15 @@ namespace gpu {
class FrameBuffer {
protected:
- /** Set of texture attachements to render to. DEPTH and DEPTH_STENCIL are mutualy exclusive. */
+ /** Set of texture attachments to render to. DEPTH and DEPTH_STENCIL are mutually exclusive. */
GPUAttachment attachments_[GPU_FB_MAX_ATTACHEMENT];
/** Is true if internal representation need to be updated. */
bool dirty_attachments_;
- /** Size of attachement textures. */
+ /** Size of attachment textures. */
int width_, height_;
/** Debug name. */
char name_[DEBUG_NAME_LEN];
- /** Framebuffer state. */
+ /** Frame-buffer state. */
int viewport_[4];
int scissor_[4];
bool scissor_test_ = false;