diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-09-02 03:04:50 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-09-02 03:04:50 +0300 |
commit | 957346694d49736408abea13cf9b33fa531b1ea2 (patch) | |
tree | 5da23cf433f3c28426856b76a0a6679e2fcc3f4d /source/blender/gpu/intern/gpu_framebuffer_private.hh | |
parent | 71aa3c864d20fb577c7c2aa94e756fcd88aaa795 (diff) |
Cleanup: spelling, rename attachement -> attachment
Diffstat (limited to 'source/blender/gpu/intern/gpu_framebuffer_private.hh')
-rw-r--r-- | source/blender/gpu/intern/gpu_framebuffer_private.hh | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpu/intern/gpu_framebuffer_private.hh b/source/blender/gpu/intern/gpu_framebuffer_private.hh index 1add3cd9b0f..0f442ff2b34 100644 --- a/source/blender/gpu/intern/gpu_framebuffer_private.hh +++ b/source/blender/gpu/intern/gpu_framebuffer_private.hh @@ -52,9 +52,9 @@ typedef enum GPUAttachmentType : int { * We support 6 outputs for now (usually we wouldn't need more to preserve fill rate). */ /* Keep in mind that GL max is GL_MAX_DRAW_BUFFERS and is at least 8, corresponding to * the maximum number of COLOR attachments specified by glDrawBuffers. */ - GPU_FB_MAX_ATTACHEMENT, + GPU_FB_MAX_ATTACHMENT, - GPU_FB_MAX_COLOR_ATTACHMENT = (GPU_FB_MAX_ATTACHEMENT - GPU_FB_COLOR_ATTACHMENT0), + GPU_FB_MAX_COLOR_ATTACHMENT = (GPU_FB_MAX_ATTACHMENT - GPU_FB_COLOR_ATTACHMENT0), } GPUAttachmentType; inline constexpr GPUAttachmentType operator-(GPUAttachmentType a, int b) @@ -91,7 +91,7 @@ namespace gpu { class FrameBuffer { protected: /** Set of texture attachments to render to. DEPTH and DEPTH_STENCIL are mutually exclusive. */ - GPUAttachment attachments_[GPU_FB_MAX_ATTACHEMENT]; + GPUAttachment attachments_[GPU_FB_MAX_ATTACHMENT]; /** Is true if internal representation need to be updated. */ bool dirty_attachments_; /** Size of attachment textures. */ |