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author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-08 04:34:47 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-08 05:15:50 +0300 |
commit | d2e9de93b8d1d6cd45abce8164d0f92af8f636d0 (patch) | |
tree | aee6755004778a92e294484b4dfcc38a87820a0f /source/blender/gpu/intern/gpu_framebuffer_private.hh | |
parent | 33b25b6a9e86082a40a24b14bb0a6aad708dfb11 (diff) |
GPU: Cleanup implementation casts
- Use the syntactic wrap/unwrap method to make code more readable.
- Update comment about hidden struct behind opaque types.
- Cleanup GPUDrawList type.
Diffstat (limited to 'source/blender/gpu/intern/gpu_framebuffer_private.hh')
-rw-r--r-- | source/blender/gpu/intern/gpu_framebuffer_private.hh | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_framebuffer_private.hh b/source/blender/gpu/intern/gpu_framebuffer_private.hh index 81507f4111a..da44773039b 100644 --- a/source/blender/gpu/intern/gpu_framebuffer_private.hh +++ b/source/blender/gpu/intern/gpu_framebuffer_private.hh @@ -209,6 +209,20 @@ class FrameBuffer { }; }; +/* Syntacting suggar. */ +static inline GPUFrameBuffer *wrap(FrameBuffer *vert) +{ + return reinterpret_cast<GPUFrameBuffer *>(vert); +} +static inline FrameBuffer *unwrap(GPUFrameBuffer *vert) +{ + return reinterpret_cast<FrameBuffer *>(vert); +} +static inline const FrameBuffer *unwrap(const GPUFrameBuffer *vert) +{ + return reinterpret_cast<const FrameBuffer *>(vert); +} + #undef DEBUG_NAME_LEN } // namespace gpu |