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author | Mike Erwin <significant.bit@gmail.com> | 2016-08-12 10:23:12 +0300 |
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committer | Mike Erwin <significant.bit@gmail.com> | 2016-08-13 00:20:21 +0300 |
commit | dfbc51f764a8f7e51b9982253685142b8624e8f8 (patch) | |
tree | 513a4c9b99ca199252d64ff9d3b2e4260a3dcecf /source/blender/gpu/intern/gpu_immediate.c | |
parent | 4565f3d0c823e08780ea00375285c437b95911ca (diff) |
cleanup: ortho grid drawing
Getting this ready for Gawain treatment.
Removed setlinestyle(0) -- solid lines are the default, hope this isn't
really needed.
Eliminated redundant math.
Arithmetic is still double precision, passed to OpenGL as single
precision. Even though it said GL_DOUBLE before, values were converted
to GL_FLOAT internally.
Use C99-isms for declaring variables close to where they're used.
Minor whitespace tweaks.
Diffstat (limited to 'source/blender/gpu/intern/gpu_immediate.c')
0 files changed, 0 insertions, 0 deletions