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authorClément Foucault <foucault.clem@gmail.com>2020-09-08 05:12:12 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-08 05:15:50 +0300
commit48690d967a7731367cda01ab8dca64e7f4c3f6b5 (patch)
tree9295cc0ef083fd50eaab2c62785d54545eb004c6 /source/blender/gpu/intern/gpu_immediate.cc
parentd2e9de93b8d1d6cd45abce8164d0f92af8f636d0 (diff)
GPUContext: Move GPUContext to gpu::Context for more consistency
This makes the GPUContext follow the same naming convention as the rest of the module. Also add a static getter for extra bonus style (no need for casts): - Context::get() - GLContext::get()
Diffstat (limited to 'source/blender/gpu/intern/gpu_immediate.cc')
-rw-r--r--source/blender/gpu/intern/gpu_immediate.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_immediate.cc b/source/blender/gpu/intern/gpu_immediate.cc
index 9fc5e03a796..0a488c0dfc0 100644
--- a/source/blender/gpu/intern/gpu_immediate.cc
+++ b/source/blender/gpu/intern/gpu_immediate.cc
@@ -43,7 +43,7 @@ static thread_local Immediate *imm = NULL;
void immActivate(void)
{
- imm = GPU_context_active_get()->imm;
+ imm = Context::get()->imm;
}
void immDeactivate(void)