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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/gpu/intern/gpu_init_exit.c
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/gpu/intern/gpu_init_exit.c')
-rw-r--r--source/blender/gpu/intern/gpu_init_exit.c54
1 files changed, 26 insertions, 28 deletions
diff --git a/source/blender/gpu/intern/gpu_init_exit.c b/source/blender/gpu/intern/gpu_init_exit.c
index b1bdfccacff..310320673d0 100644
--- a/source/blender/gpu/intern/gpu_init_exit.c
+++ b/source/blender/gpu/intern/gpu_init_exit.c
@@ -23,7 +23,7 @@
#include "BLI_sys_types.h"
#include "GPU_buffers.h"
-#include "GPU_init_exit.h" /* interface */
+#include "GPU_init_exit.h" /* interface */
#include "GPU_immediate.h"
#include "GPU_batch.h"
#include "GPU_texture.h"
@@ -41,51 +41,49 @@ static bool initialized = false;
void GPU_init(void)
{
- /* can't avoid calling this multiple times, see wm_window_ghostwindow_add */
- if (initialized)
- return;
+ /* can't avoid calling this multiple times, see wm_window_ghostwindow_add */
+ if (initialized)
+ return;
- initialized = true;
+ initialized = true;
- gpu_extensions_init(); /* must come first */
+ gpu_extensions_init(); /* must come first */
- gpu_codegen_init();
- gpu_framebuffer_module_init();
+ gpu_codegen_init();
+ gpu_framebuffer_module_init();
- if (G.debug & G_DEBUG_GPU)
- gpu_debug_init();
+ if (G.debug & G_DEBUG_GPU)
+ gpu_debug_init();
- gpu_batch_init();
+ gpu_batch_init();
- if (!G.background) {
- immInit();
- }
+ if (!G.background) {
+ immInit();
+ }
- GPU_pbvh_fix_linking();
+ GPU_pbvh_fix_linking();
}
-
void GPU_exit(void)
{
- if (!G.background) {
- immDestroy();
- }
+ if (!G.background) {
+ immDestroy();
+ }
- gpu_batch_exit();
+ gpu_batch_exit();
- if (G.debug & G_DEBUG_GPU)
- gpu_debug_exit();
+ if (G.debug & G_DEBUG_GPU)
+ gpu_debug_exit();
- gpu_framebuffer_module_exit();
- gpu_codegen_exit();
+ gpu_framebuffer_module_exit();
+ gpu_codegen_exit();
- gpu_extensions_exit(); /* must come last */
+ gpu_extensions_exit(); /* must come last */
- initialized = false;
+ initialized = false;
}
-
bool GPU_is_initialized(void)
{
- return initialized;
+ return initialized;
}