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authorClément Foucault <foucault.clem@gmail.com>2020-09-07 19:52:30 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-07 20:37:04 +0300
commit171b36683a774d70a8f25529858b9c002a2a317e (patch)
treec87999c9f5ae85936d283868fc70f192af44263d /source/blender/gpu/intern/gpu_init_exit.c
parent360489c75167d47653bc34ad9ba9a65076bf384c (diff)
GPUExtensions: GL backend isolation
This is part of the Vulkan task T68990. This commits changes a few things: - Rename extensions to capabilities (but left the file name untouched). - Cubemap mip render workaround detection is rewritten using gl commands to avoid using the GPU API before initialization. - Put all the capabilities that are only relevant for the GL backend inside GLContext as static variables. - Cleanup the names of the limit variables. - Separate all GL related workaround search inside the GL module.
Diffstat (limited to 'source/blender/gpu/intern/gpu_init_exit.c')
-rw-r--r--source/blender/gpu/intern/gpu_init_exit.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/source/blender/gpu/intern/gpu_init_exit.c b/source/blender/gpu/intern/gpu_init_exit.c
index f265d841922..129a66994b1 100644
--- a/source/blender/gpu/intern/gpu_init_exit.c
+++ b/source/blender/gpu/intern/gpu_init_exit.c
@@ -48,7 +48,6 @@ void GPU_init(void)
}
initialized = true;
- gpu_extensions_init(); /* must come first */
gpu_codegen_init();
gpu_material_library_init();
@@ -79,8 +78,6 @@ void GPU_exit(void)
gpu_material_library_exit();
gpu_codegen_exit();
- gpu_extensions_exit();
-
initialized = false;
}