diff options
author | Campbell Barton <ideasman42@gmail.com> | 2014-02-03 11:55:59 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2014-02-03 12:35:44 +0400 |
commit | d900f5be55d0812eb5c7dfd3ea47020c3edafd41 (patch) | |
tree | 7d5035e3dbafdcd4988e7ed57068e48c951a989a /source/blender/gpu/intern/gpu_material.c | |
parent | a948ae2c5167c49819241572d3aacb4e4bf5b6d7 (diff) |
Code cleanup: use bools where possible
Diffstat (limited to 'source/blender/gpu/intern/gpu_material.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_material.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c index 7c67e615217..2781437225b 100644 --- a/source/blender/gpu/intern/gpu_material.c +++ b/source/blender/gpu/intern/gpu_material.c @@ -1891,11 +1891,11 @@ void GPU_lamp_free(Object *ob) BLI_freelistN(&ob->gpulamp); } -int GPU_lamp_has_shadow_buffer(GPULamp *lamp) +bool GPU_lamp_has_shadow_buffer(GPULamp *lamp) { return (!(lamp->scene->gm.flag & GAME_GLSL_NO_SHADOWS) && - !(lamp->scene->gm.flag & GAME_GLSL_NO_LIGHTS) && - lamp->tex && lamp->fb); + !(lamp->scene->gm.flag & GAME_GLSL_NO_LIGHTS) && + lamp->tex && lamp->fb); } void GPU_lamp_update_buffer_mats(GPULamp *lamp) |