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authorCampbell Barton <ideasman42@gmail.com>2012-02-19 09:11:24 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-02-19 09:11:24 +0400
commit02b28e9162784933f470c5381b290f2582706a51 (patch)
tree1e1ed7c5c79eb20a57435eebc5a5f359a6feb90f /source/blender/gpu/intern/gpu_material.c
parent445003973434da55614e90fcee2f99f1765afd8f (diff)
replace MIN2 / MAX2 with minf / maxf to avoid calling functions multiple times.
Diffstat (limited to 'source/blender/gpu/intern/gpu_material.c')
-rw-r--r--source/blender/gpu/intern/gpu_material.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index ef2abb20cf3..0ddaf07c67e 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -1071,7 +1071,7 @@ static void do_material_tex(GPUShadeInput *shi)
else
newnor = tnor;
- norfac = MIN2(fabsf(mtex->norfac), 1.0f);
+ norfac = minf(fabsf(mtex->norfac), 1.0f);
if(norfac == 1.0f && !GPU_link_changed(stencil)) {
shi->vn = newnor;