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authorMitchell Stokes <mogurijin@gmail.com>2011-07-29 10:32:30 +0400
committerMitchell Stokes <mogurijin@gmail.com>2011-07-29 10:32:30 +0400
commitb46d8955509e805f06b76a6fd800ecb4edee113b (patch)
tree7ed0b1a3b5d04ab48d3e9062ff02ce54961ecb06 /source/blender/gpu/intern/gpu_material.c
parent6960127d2609620d52620539388ada5cb466bab2 (diff)
parent26589497529ca3c8da85391d4976d286a371e258 (diff)
Merging r36529-38806bge_components
Diffstat (limited to 'source/blender/gpu/intern/gpu_material.c')
-rw-r--r--source/blender/gpu/intern/gpu_material.c18
1 files changed, 10 insertions, 8 deletions
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index 1bf70fbd38b..274884000db 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -671,7 +671,7 @@ static void shade_one_light(GPUShadeInput *shi, GPUShadeResult *shr, GPULamp *la
i = is;
GPU_link(mat, "shade_visifac", i, visifac, shi->refl, &i);
- vn = shi->vn;
+
/*if(ma->mode & MA_TANGENT_VN)
GPU_link(mat, "shade_tangent_v_spec", GPU_attribute(CD_TANGENT, ""), &vn);*/
@@ -900,7 +900,7 @@ static void do_material_tex(GPUShadeInput *shi)
GPUNodeLink *texco_norm, *texco_orco, *texco_object;
GPUNodeLink *texco_global, *texco_uv = NULL;
GPUNodeLink *newnor, *orn;
- char *lastuvname = NULL;
+ /*char *lastuvname = NULL;*/ /*UNUSED*/
float one = 1.0f, norfac, ofs[3];
int tex_nr, rgbnor, talpha;
int init_done = 0, iBumpSpacePrev;
@@ -942,12 +942,14 @@ static void do_material_tex(GPUShadeInput *shi)
texco= texco_object;
else if(mtex->texco==TEXCO_GLOB)
texco= texco_global;
- else if(mtex->texco==TEXCO_REFL)
+ else if(mtex->texco==TEXCO_REFL) {
+ GPU_link(mat, "texco_refl", shi->vn, shi->view, &shi->ref);
texco= shi->ref;
+ }
else if(mtex->texco==TEXCO_UV) {
if(1) { //!(texco_uv && strcmp(mtex->uvname, lastuvname) == 0)) {
GPU_link(mat, "texco_uv", GPU_attribute(CD_MTFACE, mtex->uvname), &texco_uv);
- lastuvname = mtex->uvname;
+ /*lastuvname = mtex->uvname;*/ /*UNUSED*/
}
texco= texco_uv;
}
@@ -1173,7 +1175,6 @@ static void do_material_tex(GPUShadeInput *shi)
}
GPU_link(mat, "vec_math_negate", shi->vn, &orn);
- GPU_link(mat, "texco_refl", shi->vn, shi->view, &shi->ref);
}
if((mtex->mapto & MAP_VARS)) {
@@ -1370,9 +1371,6 @@ void GPU_shaderesult_set(GPUShadeInput *shi, GPUShadeResult *shr)
mat->obcolalpha = 1;
GPU_link(mat, "shade_alpha_obcolor", shr->combined, GPU_builtin(GPU_OBCOLOR), &shr->combined);
}
-
- if(gpu_do_color_management(mat))
- GPU_link(mat, "linearrgb_to_srgb", shr->combined, &shr->combined);
}
static GPUNodeLink *GPU_blender_material(GPUMaterial *mat, Material *ma)
@@ -1407,6 +1405,10 @@ GPUMaterial *GPU_material_from_blender(Scene *scene, Material *ma)
GPU_material_output_link(mat, outlink);
}
+ if(gpu_do_color_management(mat))
+ if(mat->outlink)
+ GPU_link(mat, "linearrgb_to_srgb", mat->outlink, &mat->outlink);
+
/*if(!GPU_material_construct_end(mat)) {
GPU_material_free(mat);
mat= NULL;