Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2018-06-04 10:10:51 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-04 10:11:45 +0300
commit0911acb5cf49c5ba05b1df045b41697704aa288a (patch)
tree9e6a84f0592cbd3b1066339538ae95289cf2eb08 /source/blender/gpu/intern/gpu_material.c
parent5b643018348280ee601a20fb9329d5a313c23446 (diff)
parent6654e109df952be3a3128fae2508a02c196ae593 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/gpu/intern/gpu_material.c')
-rw-r--r--source/blender/gpu/intern/gpu_material.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index 1d3c1d13be3..7b3750c970b 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -87,7 +87,7 @@ struct GPUMaterial {
const void *engine_type; /* attached engine type */
int options; /* to identify shader variations (shadow, probe, world background...) */
-
+
/* for creating the material */
ListBase nodes;
GPUNodeLink *outlink;
@@ -670,6 +670,6 @@ void GPU_materials_free(void)
for (wo = G.main->world.first; wo; wo = wo->id.next)
GPU_material_free(&wo->gpumaterial);
-
+
GPU_material_free(&defmaterial.gpumaterial);
}