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authorCampbell Barton <ideasman42@gmail.com>2013-01-07 11:56:54 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-01-07 11:56:54 +0400
commitd8e2ed8ae2257c9e301dd85127cab5d6cc2b6a58 (patch)
treeb8402f51476ad78d175411f2ef733816dd7a4fcd /source/blender/gpu/intern/gpu_material.c
parent5323a2f18f0e004a2e2cf6d619a6f93456c47f03 (diff)
parentdb5682ac8c53377e819fd50357de580c02405fca (diff)
svn merge ^/trunk/blender -r50999:51100soc-2012-bratwurst
Diffstat (limited to 'source/blender/gpu/intern/gpu_material.c')
-rw-r--r--source/blender/gpu/intern/gpu_material.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index dd92b561235..87315b3f779 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -843,7 +843,7 @@ static void material_lights(GPUShadeInput *shi, GPUShadeResult *shr)
if (ob->transflag & OB_DUPLI) {
DupliObject *dob;
- ListBase *lb = object_duplilist(shi->gpumat->scene, ob);
+ ListBase *lb = object_duplilist(shi->gpumat->scene, ob, FALSE);
for (dob=lb->first; dob; dob=dob->next) {
Object *ob_iter = dob->ob;