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authorBastien Montagne <montagne29@wanadoo.fr>2017-02-02 23:50:12 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2017-02-02 23:50:12 +0300
commitd85295534b6dad80b9c0db32708f7318ef79e134 (patch)
treeaa317d5ce63509aa5bf20f2db1ed159d4961c733 /source/blender/gpu/intern/gpu_material.c
parent47b21dd4c6768e0410e4a73350be75bfb1123188 (diff)
parent9f67367f0aae46f022adb9b47d91c01b35ab9b0f (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/gpu/intern/gpu_material.c')
-rw-r--r--source/blender/gpu/intern/gpu_material.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index 56b7af787e7..b42efcca6b1 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -609,7 +609,7 @@ static GPUNodeLink *lamp_get_visibility(GPUMaterial *mat, GPULamp *lamp, GPUNode
GPU_link(mat, "lamp_visibility_spot",
GPU_dynamic_uniform(&lamp->spotsi, GPU_DYNAMIC_LAMP_SPOTSIZE, lamp->ob),
- GPU_dynamic_uniform(&lamp->spotbl, GPU_DYNAMIC_LAMP_SPOTSIZE, lamp->ob),
+ GPU_dynamic_uniform(&lamp->spotbl, GPU_DYNAMIC_LAMP_SPOTBLEND, lamp->ob),
inpr, visifac, &visifac);
}