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authorCampbell Barton <ideasman42@gmail.com>2019-03-20 10:17:16 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-03-20 10:25:27 +0300
commit4fa904e91c78148ba39ac40371d7680294e225bf (patch)
treeec6c1c6f6a1263e29900bedc9e876d941cc3febf /source/blender/gpu/intern/gpu_material.c
parentdb5a82302cb322b24d0e0a315e6af499706e8aca (diff)
Cleanup: use lowercase for dimensions in function names
Most API's already use this convention.
Diffstat (limited to 'source/blender/gpu/intern/gpu_material.c')
-rw-r--r--source/blender/gpu/intern/gpu_material.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index 302b3b4ef1c..af8fcf6164e 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -165,7 +165,7 @@ static void gpu_material_ramp_texture_build(GPUMaterial *mat)
GPUColorBandBuilder *builder = mat->coba_builder;
- mat->coba_tex = GPU_texture_create_1D_array(CM_TABLE + 1, builder->current_layer, GPU_RGBA16F,
+ mat->coba_tex = GPU_texture_create_1d_array(CM_TABLE + 1, builder->current_layer, GPU_RGBA16F,
(float *)builder->pixels, NULL);
MEM_freeN(builder);
@@ -539,7 +539,7 @@ struct GPUUniformBuffer *GPU_material_sss_profile_get(GPUMaterial *material, int
GPU_texture_free(material->sss_tex_profile);
}
- material->sss_tex_profile = GPU_texture_create_1D(64, GPU_RGBA16F, translucence_profile, NULL);
+ material->sss_tex_profile = GPU_texture_create_1d(64, GPU_RGBA16F, translucence_profile, NULL);
MEM_freeN(translucence_profile);