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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-02-14 23:49:13 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-02-14 23:49:13 +0300
commite6386ed286f2e0d7a68772a24e7979b45c1c5ad7 (patch)
tree42f188bff5016f84f4e55c690bf1d134e5dc3cc4 /source/blender/gpu/intern/gpu_material.c
parent2464dcef37f1a52db3c8a05922c0475fd3bff238 (diff)
parentb5fe00d1ac43c16ec8f74d3ad7689599dfb2ef00 (diff)
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/gpu/intern/gpu_material.c')
-rw-r--r--source/blender/gpu/intern/gpu_material.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_material.c b/source/blender/gpu/intern/gpu_material.c
index 4efb8ca07b2..2d7b9415030 100644
--- a/source/blender/gpu/intern/gpu_material.c
+++ b/source/blender/gpu/intern/gpu_material.c
@@ -417,7 +417,7 @@ void GPU_material_bind_uniforms(
GPU_shader_uniform_vector(shader, material->partscalarpropsloc, 4, 1, pi->scalprops);
}
if (material->builtins & GPU_PARTICLE_LOCATION) {
- GPU_shader_uniform_vector(shader, material->partcoloc, 3, 1, pi->location);
+ GPU_shader_uniform_vector(shader, material->partcoloc, 4, 1, pi->location);
}
if (material->builtins & GPU_PARTICLE_VELOCITY) {
GPU_shader_uniform_vector(shader, material->partvel, 3, 1, pi->velocity);