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authorClément Foucault <foucault.clem@gmail.com>2021-02-07 22:40:21 +0300
committerClément Foucault <foucault.clem@gmail.com>2021-02-07 22:46:37 +0300
commitbb05f6d33572e3e17f5298a6e792d529e2b77cb3 (patch)
tree64ca0216b649ad7d93a9f76d4c4af9522d7c2b5a /source/blender/gpu/intern/gpu_material_library.c
parent36b066ee9826b3f1218fcc49fd523d17efe77c32 (diff)
EEVEE: Replace constant booleans by const float
This makes principled optimization easier and less verbose. Tests shows no differences in performance.
Diffstat (limited to 'source/blender/gpu/intern/gpu_material_library.c')
-rw-r--r--source/blender/gpu/intern/gpu_material_library.c4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/gpu/intern/gpu_material_library.c b/source/blender/gpu/intern/gpu_material_library.c
index c3a1fe027f6..64cd375d466 100644
--- a/source/blender/gpu/intern/gpu_material_library.c
+++ b/source/blender/gpu/intern/gpu_material_library.c
@@ -780,10 +780,6 @@ static void gpu_parse_material_library(GHash *hash, GPUMaterialLibrary *library)
}
}
- /* TODO(fclem) This is only to avoid parsing error. Support is incomplete. */
- if (!type && BLI_str_startswith(code, "bool")) {
- type = GPU_BOOL;
- }
if (!type && BLI_str_startswith(code, "samplerCube")) {
type = GPU_TEXCUBE;
}