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authorClément Foucault <foucault.clem@gmail.com>2017-02-12 21:23:08 +0300
committerClément Foucault <foucault.clem@gmail.com>2017-02-14 02:35:25 +0300
commit8c09fa3be2ab7ddd70f904923e3ad91e0636528b (patch)
treeaa69350479ab5964f0dc3b55703c534fe6f05a51 /source/blender/gpu/intern/gpu_matrix.c
parent9c35907ca2c7963d722de469e9116350da70b71b (diff)
OpenGL immediate mode: added gpuRotate3f to GPU_matrix
Diffstat (limited to 'source/blender/gpu/intern/gpu_matrix.c')
-rw-r--r--source/blender/gpu/intern/gpu_matrix.c6
1 files changed, 6 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_matrix.c b/source/blender/gpu/intern/gpu_matrix.c
index 855ccaa4999..2a77db6625a 100644
--- a/source/blender/gpu/intern/gpu_matrix.c
+++ b/source/blender/gpu/intern/gpu_matrix.c
@@ -294,6 +294,12 @@ void gpuMultMatrix2D(const float m[3][3])
state.dirty = true;
}
+void gpuRotate3f(float deg, float x, float y, float z)
+{
+ const float axis[3] = {x, y, z};
+ gpuRotate3fv(deg, axis);
+}
+
void gpuRotate3fv(float deg, const float axis[3])
{
Mat4 m;