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author | Julian Eisel <eiseljulian@gmail.com> | 2019-08-14 16:27:10 +0300 |
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committer | Julian Eisel <eiseljulian@gmail.com> | 2019-08-14 16:27:10 +0300 |
commit | e6425aa2bf3e6a9bba2f10066dc3f09cea11086f (patch) | |
tree | 5ac0e9c9dd5503e06e4a08f8f5dedb43b2a2eb59 /source/blender/gpu/intern/gpu_matrix_private.h | |
parent | 4074ab361e13444ae9a5d6b8bdf973fce2302021 (diff) |
Manage GPU_matrix stacks per GPUContext
Previously, we had one global `GPU_matrix` stack, so the API was not
thread safe. This patch makes the stack be per `GPUContext`, effectively
making it local per thread (`GPUContext` is located in thread local
storage).
Reviewed By: brecht
Differential Revision: https://developer.blender.org/D5405
Diffstat (limited to 'source/blender/gpu/intern/gpu_matrix_private.h')
-rw-r--r-- | source/blender/gpu/intern/gpu_matrix_private.h | 35 |
1 files changed, 35 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_matrix_private.h b/source/blender/gpu/intern/gpu_matrix_private.h new file mode 100644 index 00000000000..862ef065481 --- /dev/null +++ b/source/blender/gpu/intern/gpu_matrix_private.h @@ -0,0 +1,35 @@ +/* + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software Foundation, + * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + */ + +/** \file + * \ingroup gpu + */ + +#ifndef __GPU_MATRIX_PRIVATE_H__ +#define __GPU_MATRIX_PRIVATE_H__ + +#ifdef __cplusplus +extern "C" { +#endif + +struct GPUMatrixState *GPU_matrix_state_create(void); +void GPU_matrix_state_discard(struct GPUMatrixState *state); + +#ifdef __cplusplus +} +#endif + +#endif /* __GPU_MATRIX_PRIVATE_H__ */ |