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authorJacques Lucke <jacques@blender.org>2020-08-07 11:04:57 +0300
committerJacques Lucke <jacques@blender.org>2020-08-07 11:04:57 +0300
commit7283e6fb73490ddd23425ba2cf06cda7ac8f9458 (patch)
tree7c0c7069a44743b7462d3ed271bedeb09300ec4f /source/blender/gpu/intern/gpu_node_graph.h
parent21fec951396982807d9cbe3852c58dbc898a809c (diff)
parent91694b9b58ab953f3b313be9389cc1303e472fc2 (diff)
Merge branch 'blender-v2.90-release' into master
Diffstat (limited to 'source/blender/gpu/intern/gpu_node_graph.h')
-rw-r--r--source/blender/gpu/intern/gpu_node_graph.h5
1 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/gpu/intern/gpu_node_graph.h b/source/blender/gpu/intern/gpu_node_graph.h
index a133dd1ccdc..7265abf4d65 100644
--- a/source/blender/gpu/intern/gpu_node_graph.h
+++ b/source/blender/gpu/intern/gpu_node_graph.h
@@ -23,8 +23,7 @@
* Intermediate node graph for generating GLSL shaders.
*/
-#ifndef __GPU_NODE_GRAPH_H__
-#define __GPU_NODE_GRAPH_H__
+#pragma once
#include "DNA_customdata_types.h"
#include "DNA_listBase.h"
@@ -164,5 +163,3 @@ struct GPUTexture **gpu_material_ramp_texture_row_set(struct GPUMaterial *mat,
float *row);
struct GSet *gpu_material_used_libraries(struct GPUMaterial *material);
-
-#endif /* __GPU_NODE_GRAPH_H__ */