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authorClément Foucault <foucault.clem@gmail.com>2020-09-07 19:52:30 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-09-07 20:37:04 +0300
commit171b36683a774d70a8f25529858b9c002a2a317e (patch)
treec87999c9f5ae85936d283868fc70f192af44263d /source/blender/gpu/intern/gpu_private.h
parent360489c75167d47653bc34ad9ba9a65076bf384c (diff)
GPUExtensions: GL backend isolation
This is part of the Vulkan task T68990. This commits changes a few things: - Rename extensions to capabilities (but left the file name untouched). - Cubemap mip render workaround detection is rewritten using gl commands to avoid using the GPU API before initialization. - Put all the capabilities that are only relevant for the GL backend inside GLContext as static variables. - Cleanup the names of the limit variables. - Separate all GL related workaround search inside the GL module.
Diffstat (limited to 'source/blender/gpu/intern/gpu_private.h')
-rw-r--r--source/blender/gpu/intern/gpu_private.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/gpu/intern/gpu_private.h b/source/blender/gpu/intern/gpu_private.h
index 059d19f1002..310a432c102 100644
--- a/source/blender/gpu/intern/gpu_private.h
+++ b/source/blender/gpu/intern/gpu_private.h
@@ -24,10 +24,6 @@
extern "C" {
#endif
-/* call this before running any of the functions below */
-void gpu_extensions_init(void);
-void gpu_extensions_exit(void);
-
/* gpu_pbvh.c */
void gpu_pbvh_init(void);
void gpu_pbvh_exit(void);