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author | Campbell Barton <ideasman42@gmail.com> | 2018-03-01 08:48:13 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-03-01 08:48:13 +0300 |
commit | b5cc55c8220480ee1b17405265512d9a16f46004 (patch) | |
tree | b9df8f0f70b218f156c30118ce4fc41fac68d19c /source/blender/gpu/intern/gpu_select.c | |
parent | a459ef2827f1bb9e6ce92b0946a7463061c9ac55 (diff) | |
parent | 172614fb7dac799d373e778a541e8d9f78228221 (diff) |
Merge branch 'master' into blender2.8
Diffstat (limited to 'source/blender/gpu/intern/gpu_select.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_select.c | 23 |
1 files changed, 0 insertions, 23 deletions
diff --git a/source/blender/gpu/intern/gpu_select.c b/source/blender/gpu/intern/gpu_select.c index 42d152cc7de..7023e44d289 100644 --- a/source/blender/gpu/intern/gpu_select.c +++ b/source/blender/gpu/intern/gpu_select.c @@ -150,29 +150,6 @@ bool GPU_select_load_id(uint id) } /** - * Needed when GL context of #GPU_select_end - * can't be used to finalize selection operations - * (because of context changes). - */ -void GPU_select_finalize(void) -{ - if (!g_select_state.select_is_active) - return; - - switch (g_select_state.algorithm) { - case ALGO_GL_LEGACY: - case ALGO_GL_QUERY: - { - break; - } - default: /* ALGO_GL_PICK */ - { - gpu_select_pick_finalize(); - } - } -} - -/** * Cleanup and flush selection results to buffer. * Return number of hits and hits in buffer. * if \a dopass is true, we will do a second pass with occlusion queries to get the closest hit. |