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authorJason Wilkins <Jason.A.Wilkins@gmail.com>2014-10-08 00:46:19 +0400
committerJason Wilkins <Jason.A.Wilkins@gmail.com>2014-10-08 00:47:32 +0400
commit8d084e8c8f48dd2f07d4a3fbd4a941a7bcc0dcfb (patch)
tree5bf15f4f74f3e5a307cfa3f734b2cd086dca69bd /source/blender/gpu/intern/gpu_select.c
parenta8705e99ee8ec9de2f25c3bac1e9895c2f98c224 (diff)
Ghost Context Refactor
https://developer.blender.org/D643 Separates graphics context creation from window code in Ghost so that they can vary separately.
Diffstat (limited to 'source/blender/gpu/intern/gpu_select.c')
-rw-r--r--source/blender/gpu/intern/gpu_select.c5
1 files changed, 2 insertions, 3 deletions
diff --git a/source/blender/gpu/intern/gpu_select.c b/source/blender/gpu/intern/gpu_select.c
index 1d448231dda..afd6af9efae 100644
--- a/source/blender/gpu/intern/gpu_select.c
+++ b/source/blender/gpu/intern/gpu_select.c
@@ -31,15 +31,14 @@
*/
#include "GPU_select.h"
#include "GPU_extensions.h"
-
+#include "GPU_glew.h"
+
#include "BLI_utildefines.h"
#include "MEM_guardedalloc.h"
#include "DNA_userdef_types.h"
-#include <GL/glew.h>
-
/* Ad hoc number of queries to allocate to skip doing many glGenQueries */
#define ALLOC_QUERIES 200