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authorDalai Felinto <dfelinto@gmail.com>2017-04-04 21:33:23 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-04-05 16:02:31 +0300
commitcbd78c81268f06e7b658ae042f3ab6a3816149b0 (patch)
treed5740e2643a7c42185ae94bc04575223c1af9045 /source/blender/gpu/intern/gpu_select_pick.c
parentbbfa1a8639114d66ed0c4971a1996e08e520bd06 (diff)
Immediate Mode: replacing glPushAttrib/glPopAttrib
Reference document: http://docs.gl/gl3/glPushAttrib This patch only tackles the bits that are set by Blender with the following exceptions: 1) Deprecated states (e.g., GL_STIPPLE) are not saved/restored 2) The exception being GL_ALPHA_TEST, which will be removed, but it may affect drawing too much now. To be removed once we no longer set GL_ALPHA_TEST elsewhere. 3) paint_cursor will be tackled separated, since it was abusing glPush/PopAttrib in the first place. 4) Despite what the glPushAttrib page above may suggest, GL_DEPTH_WRITEMASK needs glGet, not glIsEnabled 5) BGE is still a problem since it relies on GL_ALL_ATTRIB_BITS which would lead to a way more complete/lenghty solution. Since the BGE has other (OpenGL deprecated) problems anyways, it can be handled on its own time. Finally, the original design for 2.8 was to implement a proper stack system. However we need to move to core profile sooner than later. So this is a pragmatic temporary (that may be permanent) solution. Reviewers: merwin, campbellbarton Differential Revision: https://developer.blender.org/D2600
Diffstat (limited to 'source/blender/gpu/intern/gpu_select_pick.c')
-rw-r--r--source/blender/gpu/intern/gpu_select_pick.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c
index 780ffd82671..da75925fe66 100644
--- a/source/blender/gpu/intern/gpu_select_pick.c
+++ b/source/blender/gpu/intern/gpu_select_pick.c
@@ -31,6 +31,8 @@
#include <stdlib.h>
#include <float.h>
+#include "GPU_immediate.h"
+#include "GPU_draw.h"
#include "GPU_select.h"
#include "GPU_extensions.h"
#include "GPU_glew.h"
@@ -291,6 +293,8 @@ typedef struct GPUPickState {
unsigned int *rect_id;
} nearest;
};
+
+ struct GPUStateValues attribs;
} GPUPickState;
@@ -316,8 +320,8 @@ void gpu_select_pick_begin(
/* Restrict OpenGL operations for when we don't have cache */
if (ps->is_cached == false) {
+ gpuSaveState(&ps->attribs, GPU_DEPTH_BUFFER_BIT | GPU_VIEWPORT_BIT);
- glPushAttrib(GL_DEPTH_BUFFER_BIT | GL_VIEWPORT_BIT);
/* disable writing to the framebuffer */
glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE);
@@ -536,7 +540,7 @@ unsigned int gpu_select_pick_end(void)
gpu_select_pick_load_id(ps->gl.prev_id);
}
- glPopAttrib();
+ gpuRestoreState(&ps->attribs);
glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);
}