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authorClément Foucault <foucault.clem@gmail.com>2020-08-20 17:38:34 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-20 18:02:39 +0300
commite23ef8753a46573bd3cbe4adfd4f49363ad7467e (patch)
tree33890b11571ad0632e76fbb8098454b2e0049ef5 /source/blender/gpu/intern/gpu_select_pick.c
parentc85144934a7df525367e2b0db32038dc0a248797 (diff)
GPUState: Use explicit depth test enum
Diffstat (limited to 'source/blender/gpu/intern/gpu_select_pick.c')
-rw-r--r--source/blender/gpu/intern/gpu_select_pick.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_select_pick.c b/source/blender/gpu/intern/gpu_select_pick.c
index 29e2615345c..c1a91490f5e 100644
--- a/source/blender/gpu/intern/gpu_select_pick.c
+++ b/source/blender/gpu/intern/gpu_select_pick.c
@@ -287,7 +287,7 @@ typedef struct GPUPickState {
int viewport[4];
int scissor[4];
eGPUWriteMask write_mask;
- bool depth_test;
+ eGPUDepthTest depth_test;
} GPUPickState;
static GPUPickState g_pick_state = {0};
@@ -311,7 +311,7 @@ void gpu_select_pick_begin(uint (*buffer)[4], uint bufsize, const rcti *input, c
/* Restrict OpenGL operations for when we don't have cache */
if (ps->is_cached == false) {
ps->write_mask = GPU_write_mask_get();
- ps->depth_test = GPU_depth_test_enabled();
+ ps->depth_test = GPU_depth_test_get();
GPU_scissor_get(ps->scissor);
/* disable writing to the framebuffer */