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authorCampbell Barton <ideasman42@gmail.com>2018-06-04 10:09:12 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-04 10:09:12 +0300
commit6654e109df952be3a3128fae2508a02c196ae593 (patch)
treedf4ed014a9adb9ee727ed2bd551a186e03e62b92 /source/blender/gpu/intern/gpu_shader.c
parent2d3d76693a84224b86eac50729fb5a321753b7e3 (diff)
Cleanup: strip trailing space in GPU module
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader.c')
-rw-r--r--source/blender/gpu/intern/gpu_shader.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/gpu/intern/gpu_shader.c b/source/blender/gpu/intern/gpu_shader.c
index d43b2f257e8..331af47d560 100644
--- a/source/blender/gpu/intern/gpu_shader.c
+++ b/source/blender/gpu/intern/gpu_shader.c
@@ -112,11 +112,11 @@ static void shader_print_errors(const char *task, const char *log, const char **
c = pos + 1;
line++;
}
-
+
fprintf(stderr, "%s", c);
}
}
-
+
fprintf(stderr, "%s\n", log);
}
@@ -461,7 +461,7 @@ GPUShader *GPU_shader_create_ex(const char *vertexcode,
GPU_shader_free(shader);
return NULL;
}
-
+
if (!use_opensubdiv) {
GPU_shader_geometry_stage_primitive_io(shader, input, output, number);
}
@@ -620,7 +620,7 @@ void GPU_shader_uniform_texture(GPUShader *UNUSED(shader), int location, GPUText
fprintf(stderr, "Not enough texture slots.\n");
return;
}
-
+
if (number == -1)
return;
@@ -646,7 +646,7 @@ void GPU_shader_uniform_texture(GPUShader *UNUSED(shader), int location, GPUText
int GPU_shader_get_attribute(GPUShader *shader, const char *name)
{
int index;
-
+
GPU_CHECK_ERRORS_AROUND(index = glGetAttribLocation(shader->program, name));
return index;