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authorGermano <germano.costa@ig.com.br>2017-11-16 20:12:32 +0300
committerGermano <germano.costa@ig.com.br>2017-11-16 20:12:32 +0300
commit88c88c4610260ef3d00420c3e9fc3c1cd56aad14 (patch)
treeb9e49f253fd37c773c2098b583019e2240655885 /source/blender/gpu/intern/gpu_shader.c
parent562da211c21bc57e35d7b2dba2f36c2472de90a2 (diff)
Fix T51210: Draw Manager: Support for Metaball Drawing
Differential Revision: D2914
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader.c')
-rw-r--r--source/blender/gpu/intern/gpu_shader.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_shader.c b/source/blender/gpu/intern/gpu_shader.c
index cc1e1e8bb14..598722d372b 100644
--- a/source/blender/gpu/intern/gpu_shader.c
+++ b/source/blender/gpu/intern/gpu_shader.c
@@ -98,6 +98,7 @@ extern char datatoc_gpu_shader_instance_edges_variying_color_geom_glsl[];
extern char datatoc_gpu_shader_instance_edges_variying_color_vert_glsl[];
extern char datatoc_gpu_shader_instance_bone_envelope_solid_vert_glsl[];
extern char datatoc_gpu_shader_instance_bone_envelope_wire_vert_glsl[];
+extern char datatoc_gpu_shader_instance_mball_helpers_vert_glsl[];
extern char datatoc_gpu_shader_3D_groundpoint_vert_glsl[];
extern char datatoc_gpu_shader_3D_groundline_geom_glsl[];
@@ -805,7 +806,7 @@ GPUShader *GPU_shader_get_builtin_shader(GPUBuiltinShader shader)
datatoc_gpu_shader_point_uniform_color_outline_aa_frag_glsl },
[GPU_SHADER_INSTANCE_UNIFORM_COLOR] = { datatoc_gpu_shader_instance_vert_glsl, datatoc_gpu_shader_uniform_color_frag_glsl },
- [GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SIZE] =
+ [GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SIZE] =
{ datatoc_gpu_shader_instance_variying_size_variying_color_vert_glsl,
datatoc_gpu_shader_flat_color_frag_glsl },
[GPU_SHADER_INSTANCE_VARIYING_COLOR_VARIYING_SCALE] =
@@ -819,6 +820,9 @@ GPUShader *GPU_shader_get_builtin_shader(GPUBuiltinShader shader)
datatoc_gpu_shader_simple_lighting_frag_glsl },
[GPU_SHADER_3D_INSTANCE_BONE_ENVELOPE_WIRE] = { datatoc_gpu_shader_instance_bone_envelope_wire_vert_glsl,
datatoc_gpu_shader_flat_color_frag_glsl },
+
+ [GPU_SHADER_3D_INSTANCE_MBALL_HELPERS] = { datatoc_gpu_shader_instance_mball_helpers_vert_glsl,
+ datatoc_gpu_shader_flat_color_frag_glsl },
};
if (builtin_shaders[shader] == NULL) {