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authorJacques Lucke <jacques@blender.org>2021-05-03 11:22:12 +0300
committerJacques Lucke <jacques@blender.org>2021-05-03 11:22:12 +0300
commitda9b1b963646d32ddbeb784ae37e03be55495432 (patch)
tree17b17c0f86a256e3d1f81fc795022a2d5bf7254c /source/blender/gpu/intern/gpu_shader.cc
parent8884385afbcf5a3f505bd527191833f41066aebf (diff)
Cleanup: clang-tidy
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader.cc')
-rw-r--r--source/blender/gpu/intern/gpu_shader.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_shader.cc b/source/blender/gpu/intern/gpu_shader.cc
index 75fe7652715..aea27756708 100644
--- a/source/blender/gpu/intern/gpu_shader.cc
+++ b/source/blender/gpu/intern/gpu_shader.cc
@@ -723,7 +723,7 @@ void GPU_shader_uniform_4fv_array(GPUShader *sh, const char *name, int len, cons
static int g_shader_builtin_srgb_transform = 0;
static bool g_shader_builtin_srgb_is_dirty = false;
-static bool gpu_shader_srgb_uniform_dirty_get(void)
+static bool gpu_shader_srgb_uniform_dirty_get()
{
return g_shader_builtin_srgb_is_dirty;
}