diff options
author | Jeroen Bakker <jbakker> | 2022-01-25 16:46:25 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2022-01-25 16:46:45 +0300 |
commit | 3f42417cd4c8c01142937ba03c8fa6ef6e895494 (patch) | |
tree | 1a3190641fbba649efe651b3a6c7ffdbee501ebc /source/blender/gpu/intern/gpu_shader.cc | |
parent | 196da819ba4cf553c76468a091966f33081efb08 (diff) |
Draw: Migrate hair refine compute shader to use create info.
This patch migrates the draw manager hair refine compute shader to use
GPUShaderCreateInfo.
Reviewed By: fclem
Differential Revision: https://developer.blender.org/D13915
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader.cc')
-rw-r--r-- | source/blender/gpu/intern/gpu_shader.cc | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_shader.cc b/source/blender/gpu/intern/gpu_shader.cc index 8c97f423800..ef800abc3c9 100644 --- a/source/blender/gpu/intern/gpu_shader.cc +++ b/source/blender/gpu/intern/gpu_shader.cc @@ -394,6 +394,7 @@ GPUShader *GPU_shader_create_from_info(const GPUShaderCreateInfo *_info) uint32_t builtins = 0; char *code = gpu_shader_dependency_get_resolved_source(info.compute_source_.c_str(), &builtins); + std::string layout = shader->compute_layout_declare(info); Vector<const char *> sources; standard_defines(sources); @@ -406,6 +407,7 @@ GPUShader *GPU_shader_create_from_info(const GPUShaderCreateInfo *_info) sources.append(types); } sources.append(resources.c_str()); + sources.append(layout.c_str()); sources.append(code); shader->compute_shader_from_glsl(sources); |