diff options
author | Jeroen Bakker <jeroen@blender.org> | 2022-01-25 16:22:44 +0300 |
---|---|---|
committer | Jeroen Bakker <jeroen@blender.org> | 2022-01-25 16:22:44 +0300 |
commit | c5980ada4fd564add37e878e372d1249715636b1 (patch) | |
tree | 3019802f5db33332f98d3430beaa3079f52da42c /source/blender/gpu/intern/gpu_shader.cc | |
parent | 17b0c06946bef39e29e3b0b1a5faaf8faca35daa (diff) |
GPU: Add GPU_shader_create_from_info_name
This function will be used as the way to build shaders from
create_infos. The previous used method was using a private function.
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader.cc')
-rw-r--r-- | source/blender/gpu/intern/gpu_shader.cc | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_shader.cc b/source/blender/gpu/intern/gpu_shader.cc index 3b41e804fd4..8c97f423800 100644 --- a/source/blender/gpu/intern/gpu_shader.cc +++ b/source/blender/gpu/intern/gpu_shader.cc @@ -249,6 +249,18 @@ GPUShader *GPU_shader_create_compute(const char *computecode, shname); } +GPUShader *GPU_shader_create_from_info_name(const char *info_name) +{ + using namespace blender::gpu::shader; + const GPUShaderCreateInfo *_info = gpu_shader_create_info_get(info_name); + const ShaderCreateInfo &info = *reinterpret_cast<const ShaderCreateInfo *>(_info); + if (!info.do_static_compilation_) { + printf("Warning: Trying to compile \"%s\" which was not marked for static compilation.\n", + info.name_.c_str()); + } + return GPU_shader_create_from_info(_info); +} + GPUShader *GPU_shader_create_from_info(const GPUShaderCreateInfo *_info) { using namespace blender::gpu::shader; |