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author | Clément Foucault <foucault.clem@gmail.com> | 2022-02-04 21:46:40 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2022-02-04 22:21:41 +0300 |
commit | 03fbb3de2436d805766db9371ed17963348fce17 (patch) | |
tree | 19eedf87ba949835cc43e6dd4aaee3e9b0070baa /source/blender/gpu/intern/gpu_shader_create_info.hh | |
parent | 66e9ee1a2f3daef4030b2b7d44fd6bea592e8b78 (diff) |
GPUState: Add more barrier types
This will be useful when compute shader will be used more.
Refer to the opengl documentation for their meaning.
https://www.khronos.org/registry/OpenGL-Refpages/gl4/html/glMemoryBarrier.xhtml
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader_create_info.hh')
0 files changed, 0 insertions, 0 deletions