Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <campbell@blender.org>2022-03-31 05:00:10 +0300
committerCampbell Barton <campbell@blender.org>2022-03-31 05:01:41 +0300
commit3d132ead502f792fc67117bad5d101c137f33fef (patch)
treec370628fc2a445faab64cc839d08f8ccf25a0a3a /source/blender/gpu/intern/gpu_shader_create_info.hh
parent41ee5382f655fe2e76c0527e43b239e15478b310 (diff)
Cleanup: spelling, trailing space for comment-blocks
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader_create_info.hh')
-rw-r--r--source/blender/gpu/intern/gpu_shader_create_info.hh2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_shader_create_info.hh b/source/blender/gpu/intern/gpu_shader_create_info.hh
index ad5ca9ce29c..51008993353 100644
--- a/source/blender/gpu/intern/gpu_shader_create_info.hh
+++ b/source/blender/gpu/intern/gpu_shader_create_info.hh
@@ -284,7 +284,7 @@ struct ShaderCreateInfo {
bool auto_resource_location_ = false;
/** If true, force depth and stencil tests to always happen before fragment shader invocation. */
bool early_fragment_test_ = false;
- /** Allow optimisation when fragment shader writes to gl_FragDepth. */
+ /** Allow optimization when fragment shader writes to `gl_FragDepth`. */
DepthWrite depth_write_ = DepthWrite::ANY;
/**
* Maximum length of all the resource names including each null terminator.