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authorClément Foucault <foucault.clem@gmail.com>2022-05-01 23:26:54 +0300
committerClément Foucault <foucault.clem@gmail.com>2022-05-01 23:28:38 +0300
commit3f0c09f6ddde9ba0f995eb3d7e088bd650112891 (patch)
treec85cdbb894b0e6d9fee616e956590174cd057209 /source/blender/gpu/intern/gpu_shader_create_info.hh
parentfc872d738ef1526fd251f073c1a495344360a667 (diff)
GPUShaderCreateInfo: Add validation for overlapping vertex attribute
Those are usually not supported but some driver silently fix them and most just silently fail (rendering error).
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader_create_info.hh')
-rw-r--r--source/blender/gpu/intern/gpu_shader_create_info.hh3
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_shader_create_info.hh b/source/blender/gpu/intern/gpu_shader_create_info.hh
index 7c827e237eb..4927ef75a75 100644
--- a/source/blender/gpu/intern/gpu_shader_create_info.hh
+++ b/source/blender/gpu/intern/gpu_shader_create_info.hh
@@ -801,7 +801,8 @@ struct ShaderCreateInfo {
std::string check_error() const;
/** Error detection that some backend compilers do not complain about. */
- void validate(const ShaderCreateInfo &other_info);
+ void validate_merge(const ShaderCreateInfo &other_info);
+ void validate_vertex_attributes(const ShaderCreateInfo *other_info = nullptr);
/** \} */