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author | Clément Foucault <foucault.clem@gmail.com> | 2019-01-17 21:39:27 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-01-17 21:48:00 +0300 |
commit | 844cda8f22f8b28b8892057cbd2070bb06642775 (patch) | |
tree | 5bb252b81bd942c7123cb4c0e3d70a016fb0f4a2 /source/blender/gpu/intern/gpu_shader_interface.c | |
parent | e3b3b3207682233978dac5b06aef6748dcc0367c (diff) |
DRW: Make missing uniform debuging print only once
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader_interface.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_shader_interface.c | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_shader_interface.c b/source/blender/gpu/intern/gpu_shader_interface.c index 7522c92eb93..f5ba30ac2df 100644 --- a/source/blender/gpu/intern/gpu_shader_interface.c +++ b/source/blender/gpu/intern/gpu_shader_interface.c @@ -30,6 +30,7 @@ */ #include "MEM_guardedalloc.h" +#include "BKE_global.h" #include "GPU_shader_interface.h" @@ -316,11 +317,14 @@ const GPUShaderInput *GPU_shaderinterface_uniform(const GPUShaderInterface *shad const GPUShaderInput *GPU_shaderinterface_uniform_ensure(const GPUShaderInterface *shaderface, const char *name) { - /* TODO: Warn if we find a matching builtin, since these can be looked up much quicker. */ const GPUShaderInput *input = GPU_shaderinterface_uniform(shaderface, name); /* If input is not found add it so it's found next time. */ if (input == NULL) { input = add_uniform((GPUShaderInterface *)shaderface, name); + + if ((G.debug & G_DEBUG_GPU) && (input->location == -1)) { + fprintf(stderr, "GPUShaderInterface: Warning: Uniform '%s' not found!\n", name); + } } return (input->location != -1) ? input : NULL; } |