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author | Clément Foucault <foucault.clem@gmail.com> | 2019-09-14 00:02:45 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2019-09-14 00:03:10 +0300 |
commit | fd5c1972cd5c8a826c0d40effb0e2d367389666a (patch) | |
tree | 6a093944267ff888e9fb4323bac22d52468ab7ec /source/blender/gpu/intern/gpu_shader_interface.c | |
parent | c80564ef9f557fadd235b87533b24d126e2138c9 (diff) |
Revert "DRW: Refactor to support draw call batching"
This reverts commit ce34a6b0d727bbde6ae373afa8ec6c42bc8980ce.
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader_interface.c')
-rw-r--r-- | source/blender/gpu/intern/gpu_shader_interface.c | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_shader_interface.c b/source/blender/gpu/intern/gpu_shader_interface.c index 983c5dfc27a..083c5bf2b60 100644 --- a/source/blender/gpu/intern/gpu_shader_interface.c +++ b/source/blender/gpu/intern/gpu_shader_interface.c @@ -65,8 +65,9 @@ static const char *BuiltinUniform_name(GPUUniformBuiltin u) [GPU_UNIFORM_CLIPPLANES] = "WorldClipPlanes", [GPU_UNIFORM_COLOR] = "color", - [GPU_UNIFORM_BASE_INSTANCE] = "baseInstance", - [GPU_UNIFORM_RESOURCE_CHUNK] = "resourceChunk", + [GPU_UNIFORM_CALLID] = "callId", + [GPU_UNIFORM_OBJECT_INFO] = "unfobjectinfo", + [GPU_UNIFORM_OBJECT_COLOR] = "unfobjectcolor", [GPU_UNIFORM_CUSTOM] = NULL, [GPU_NUM_UNIFORMS] = NULL, |