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author | Campbell Barton <ideasman42@gmail.com> | 2020-08-21 17:09:17 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-08-21 17:10:52 +0300 |
commit | 661ba642f2d23c18852c2a206c68af2c3665ebba (patch) | |
tree | b8b7f60f4b0277f638882ecb0169b27d1470fc6f /source/blender/gpu/intern/gpu_shader_interface.hh | |
parent | eed43a89dd864e707e797325e2fb95b41574d61d (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader_interface.hh')
-rw-r--r-- | source/blender/gpu/intern/gpu_shader_interface.hh | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_shader_interface.hh b/source/blender/gpu/intern/gpu_shader_interface.hh index b40a3abd3e0..6e1cb342c68 100644 --- a/source/blender/gpu/intern/gpu_shader_interface.hh +++ b/source/blender/gpu/intern/gpu_shader_interface.hh @@ -22,7 +22,7 @@ * * GPU shader interface (C --> GLSL) * - * Structure detailling needed vertex inputs and resources for a specific shader. + * Structure detailing needed vertex inputs and resources for a specific shader. * A shader interface can be shared between two similar shaders. */ |