diff options
author | Campbell Barton <ideasman42@gmail.com> | 2020-09-19 07:32:41 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-09-19 07:34:32 +0300 |
commit | 17a2820da8ad8ea23d336129f32e060e5746b047 (patch) | |
tree | 21f965c6f2d15a53fc67cd6dcad1a3a2a09df833 /source/blender/gpu/intern/gpu_shader_interface.hh | |
parent | a78130c6101517c09eed14215087ab3dfe36bc5c (diff) |
Cleanup: consistent TODO/FIXME formatting for names
Following the most widely used convention for including todo's in
the code, that is: `TODO(name):`, `FIXME(name)` ... etc.
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader_interface.hh')
-rw-r--r-- | source/blender/gpu/intern/gpu_shader_interface.hh | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_shader_interface.hh b/source/blender/gpu/intern/gpu_shader_interface.hh index fce6fda5f14..622f1ebb782 100644 --- a/source/blender/gpu/intern/gpu_shader_interface.hh +++ b/source/blender/gpu/intern/gpu_shader_interface.hh @@ -50,7 +50,7 @@ typedef struct ShaderInput { * Base class which is then specialized for each implementation (GL, VK, ...). **/ class ShaderInterface { - /* TODO(fclem) should be protected. */ + /* TODO(fclem): should be protected. */ public: /** Flat array. In this order: Attributes, Ubos, Uniforms. */ ShaderInput *inputs_ = NULL; |