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authorCampbell Barton <ideasman42@gmail.com>2019-04-17 07:17:24 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-04-17 07:21:24 +0300
commite12c08e8d170b7ca40f204a5b0423c23a9fbc2c1 (patch)
tree8cf3453d12edb177a218ef8009357518ec6cab6a /source/blender/gpu/intern/gpu_shader_private.h
parentb3dabc200a4b0399ec6b81f2ff2730d07b44fcaa (diff)
ClangFormat: apply to source, most of intern
Apply clang format as proposed in T53211. For details on usage and instructions for migrating branches without conflicts, see: https://wiki.blender.org/wiki/Tools/ClangFormat
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader_private.h')
-rw-r--r--source/blender/gpu/intern/gpu_shader_private.h26
1 files changed, 13 insertions, 13 deletions
diff --git a/source/blender/gpu/intern/gpu_shader_private.h b/source/blender/gpu/intern/gpu_shader_private.h
index da41e3472fd..856a14c6868 100644
--- a/source/blender/gpu/intern/gpu_shader_private.h
+++ b/source/blender/gpu/intern/gpu_shader_private.h
@@ -25,23 +25,23 @@
#include "GPU_shader_interface.h"
struct GPUShader {
- /** Handle for full program (links shader stages below). */
- GLuint program;
+ /** Handle for full program (links shader stages below). */
+ GLuint program;
- /** Handle for vertex shader. */
- GLuint vertex;
- /** Handle for geometry shader. */
- GLuint geometry;
- /** Handle for fragment shader. */
- GLuint fragment;
+ /** Handle for vertex shader. */
+ GLuint vertex;
+ /** Handle for geometry shader. */
+ GLuint geometry;
+ /** Handle for fragment shader. */
+ GLuint fragment;
- /** Cached uniform & attribute interface for shader. */
- GPUShaderInterface *interface;
+ /** Cached uniform & attribute interface for shader. */
+ GPUShaderInterface *interface;
- int feedback_transform_type;
+ int feedback_transform_type;
#ifndef NDEBUG
- char name[64];
+ char name[64];
#endif
};
-#endif /* __GPU_SHADER_PRIVATE_H__ */
+#endif /* __GPU_SHADER_PRIVATE_H__ */