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author | Sebastian Parborg <darkdefende@gmail.com> | 2020-08-28 16:27:16 +0300 |
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committer | Sebastian Parborg <darkdefende@gmail.com> | 2020-08-28 16:28:15 +0300 |
commit | 0ed7aedc71378ac451c4ae411711e58d8a2dbce0 (patch) | |
tree | 6e67706d6f74839637649a0dc7a5a1c3a814133f /source/blender/gpu/intern/gpu_shader_private.hh | |
parent | b4a608c11c8a5a5cd6b72e292e1075858ae6c828 (diff) |
Fix building without bullet support
The new BKE_rigidbody_is_affected_by_simulation function was in side the
WITH_BULLET ifdef guard.
Diffstat (limited to 'source/blender/gpu/intern/gpu_shader_private.hh')
0 files changed, 0 insertions, 0 deletions