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authorCampbell Barton <ideasman42@gmail.com>2013-05-11 05:06:01 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-05-11 05:06:01 +0400
commit359edc27d34c3446b682a4b7b777a841c275327a (patch)
tree736b8fcdbab077eacf35bfbd08706b64bdb0121a /source/blender/gpu/intern/gpu_simple_shader.c
parent00014949c8a2e77e29d7ad690e20630dc4ebd1af (diff)
style cleanup
Diffstat (limited to 'source/blender/gpu/intern/gpu_simple_shader.c')
-rw-r--r--source/blender/gpu/intern/gpu_simple_shader.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_simple_shader.c b/source/blender/gpu/intern/gpu_simple_shader.c
index 88f768d6cf8..5fb723172ec 100644
--- a/source/blender/gpu/intern/gpu_simple_shader.c
+++ b/source/blender/gpu/intern/gpu_simple_shader.c
@@ -262,7 +262,7 @@ void GPU_simple_shader_light_set(int light_num, GPULightData *light)
glLightf(GL_LIGHT0+light_num, GL_SPOT_EXPONENT, light->spot_exponent);
GPU_MATERIAL_STATE.lights_enabled |= light_bit;
- if(light->position[3] == 0.0f)
+ if (light->position[3] == 0.0f)
GPU_MATERIAL_STATE.lights_directional |= light_bit;
}
else {