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author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-08 01:10:37 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-08 05:15:50 +0300 |
commit | 77f60a09310dad0cb41e2e2ec4a71f9bdb762e67 (patch) | |
tree | 4f01eefdae310450525712f955d03e7329eec07a /source/blender/gpu/intern/gpu_state.cc | |
parent | f23400490e236ebbb01e6d2abfae6d8041aac2b1 (diff) |
GPUState: Encapsulate glFlush and glFinish inside the GLContext
Part of the Vulkan task T68990
Isolate the few remaining gl functions.
Diffstat (limited to 'source/blender/gpu/intern/gpu_state.cc')
-rw-r--r-- | source/blender/gpu/intern/gpu_state.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/gpu/intern/gpu_state.cc b/source/blender/gpu/intern/gpu_state.cc index 90c6efad2e8..a88dc1beb00 100644 --- a/source/blender/gpu/intern/gpu_state.cc +++ b/source/blender/gpu/intern/gpu_state.cc @@ -295,12 +295,12 @@ bool GPU_mipmap_enabled(void) void GPU_flush(void) { - glFlush(); + GPU_context_active_get()->flush(); } void GPU_finish(void) { - glFinish(); + GPU_context_active_get()->finish(); } void GPU_unpack_row_length_set(uint len) |