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author | Campbell Barton <ideasman42@gmail.com> | 2021-01-21 03:12:11 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-01-21 03:12:11 +0300 |
commit | 41a945d7469f8135d8181bad9ec80037f0fbd069 (patch) | |
tree | 2b747894c2258506e737f92582500676a4eda17f /source/blender/gpu/intern/gpu_state.cc | |
parent | 7b45850eac7afadcba028f20c38ea8f0509c5838 (diff) |
Docs: add note on convention for setting line-width
Diffstat (limited to 'source/blender/gpu/intern/gpu_state.cc')
-rw-r--r-- | source/blender/gpu/intern/gpu_state.cc | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_state.cc b/source/blender/gpu/intern/gpu_state.cc index 407a8dd6e2b..e7a160d1ea3 100644 --- a/source/blender/gpu/intern/gpu_state.cc +++ b/source/blender/gpu/intern/gpu_state.cc @@ -165,6 +165,11 @@ void GPU_depth_range(float near, float far) copy_v2_fl2(state.depth_range, near, far); } +/** + * \note By convention, this is set as needed and not reset back to 1.0. + * This means code that draws lines must always set the line width beforehand, + * but is not expected to restore it's previous value. + */ void GPU_line_width(float width) { width = max_ff(1.0f, width * PIXELSIZE); |