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author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-08 01:30:38 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-08 05:15:50 +0300 |
commit | 28ea459a61f65de03724db8709271d41f6bf135b (patch) | |
tree | b01a390416b317976227b5b72f25e416b90d445b /source/blender/gpu/intern/gpu_state_private.hh | |
parent | 77f60a09310dad0cb41e2e2ec4a71f9bdb762e67 (diff) |
GPUState: Encapsulate glPixelStorei inside the GLStateManager
Part of the Vulkan task T68990
Isolate the last remaining gl functions.
Diffstat (limited to 'source/blender/gpu/intern/gpu_state_private.hh')
-rw-r--r-- | source/blender/gpu/intern/gpu_state_private.hh | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_state_private.hh b/source/blender/gpu/intern/gpu_state_private.hh index 6ce240df108..9fee45e7bd4 100644 --- a/source/blender/gpu/intern/gpu_state_private.hh +++ b/source/blender/gpu/intern/gpu_state_private.hh @@ -166,6 +166,8 @@ class GPUStateManager { virtual void texture_bind(Texture *tex, eGPUSamplerState sampler, int unit) = 0; virtual void texture_unbind(Texture *tex) = 0; virtual void texture_unbind_all(void) = 0; + + virtual void texture_unpack_row_length_set(uint len) = 0; }; } // namespace gpu |