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authorClément Foucault <foucault.clem@gmail.com>2020-10-09 16:12:28 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-10-09 17:33:59 +0300
commitd39043b5ae054510e3683b63cfefde76e5a4c6db (patch)
tree21d7b63cf0eeec6964b48cb6836cfd611add5f02 /source/blender/gpu/intern/gpu_state_private.hh
parent1f6b7387ad0177c1dec9bb83b7c7586a454691db (diff)
Revert "Revert "BGL: Workaround broken bgl usage caused by GPU refactor""
This reverts commit f23bf4cb109cb8f39f873c4f80acbec3f33b098c.
Diffstat (limited to 'source/blender/gpu/intern/gpu_state_private.hh')
-rw-r--r--source/blender/gpu/intern/gpu_state_private.hh1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/gpu/intern/gpu_state_private.hh b/source/blender/gpu/intern/gpu_state_private.hh
index d93556a1058..db1747127d4 100644
--- a/source/blender/gpu/intern/gpu_state_private.hh
+++ b/source/blender/gpu/intern/gpu_state_private.hh
@@ -153,6 +153,7 @@ class StateManager {
public:
GPUState state;
GPUStateMutable mutable_state;
+ bool use_bgl = false;
public:
StateManager();