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author | Clément Foucault <foucault.clem@gmail.com> | 2020-10-08 18:58:38 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-10-08 18:58:38 +0300 |
commit | f23bf4cb109cb8f39f873c4f80acbec3f33b098c (patch) | |
tree | 99e084e178236efd4458481b3ab4ab737a567835 /source/blender/gpu/intern/gpu_state_private.hh | |
parent | 479dc766b5f9eee29fe86b869ee0fa9edb95e5fc (diff) |
Revert "BGL: Workaround broken bgl usage caused by GPU refactor"
This reverts commit f12b0373f322b710b9fa5cebb67bdf363ff90e9f.
Diffstat (limited to 'source/blender/gpu/intern/gpu_state_private.hh')
-rw-r--r-- | source/blender/gpu/intern/gpu_state_private.hh | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_state_private.hh b/source/blender/gpu/intern/gpu_state_private.hh index db1747127d4..d93556a1058 100644 --- a/source/blender/gpu/intern/gpu_state_private.hh +++ b/source/blender/gpu/intern/gpu_state_private.hh @@ -153,7 +153,6 @@ class StateManager { public: GPUState state; GPUStateMutable mutable_state; - bool use_bgl = false; public: StateManager(); |