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author | Campbell Barton <ideasman42@gmail.com> | 2021-07-03 16:08:40 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-07-03 17:43:40 +0300 |
commit | 9b89de2571b0c3fa2276b5c2ae589e0ec831d1f5 (patch) | |
tree | 63f1007a5262b4d6f1c1a96734c521d836eb6fc6 /source/blender/gpu/intern/gpu_state_private.hh | |
parent | 05f970847e12ce30e8c4c624677d94ae239ce2bc (diff) |
Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX
Also use doxy style function reference `#` prefix chars when
referencing identifiers.
Diffstat (limited to 'source/blender/gpu/intern/gpu_state_private.hh')
-rw-r--r-- | source/blender/gpu/intern/gpu_state_private.hh | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/gpu/intern/gpu_state_private.hh b/source/blender/gpu/intern/gpu_state_private.hh index b79350a6506..b96b71a7ac4 100644 --- a/source/blender/gpu/intern/gpu_state_private.hh +++ b/source/blender/gpu/intern/gpu_state_private.hh @@ -96,7 +96,7 @@ inline GPUState operator~(const GPUState &a) union GPUStateMutable { struct { /* Viewport State */ - /** TODO remove */ + /** TODO: remove. */ float depth_range[2]; /** Positive if using program point size. */ /* TODO(fclem): should be passed as uniform to all shaders. */ |