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authorClément Foucault <foucault.clem@gmail.com>2020-08-21 14:48:34 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-08-21 15:16:42 +0300
commit220fbdf59341f620c06959280e2145132003c5df (patch)
tree32f1d80da91aee1bbe13e69b7f8ac3c93e429ccc /source/blender/gpu/intern/gpu_state_private.hh
parent1e95a7402c62d2380710a56733e6c4cbe390b3be (diff)
GPUShader: Make GPUShader* an opaque pointer to blender::gpu::Shader
This avoids the misleading inheritance. Also cleanup by setting the blender::gpu::Shader as active shader to avoid some casting.
Diffstat (limited to 'source/blender/gpu/intern/gpu_state_private.hh')
0 files changed, 0 insertions, 0 deletions