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authorClément Foucault <foucault.clem@gmail.com>2020-07-27 14:37:14 +0300
committerClément Foucault <foucault.clem@gmail.com>2020-07-27 14:37:22 +0300
commit0b04f0e4e63ff88e493bedb6bd9ea4fe5b3557ca (patch)
treebe7c2a550cdd64c8d4c27ce030df7d75b13320d0 /source/blender/gpu/intern/gpu_texture.c
parentbfeb94ecccbf9222ef46294db88ca678e3c529fc (diff)
GPU: Fix crash and missing texture due to recent C++ port
Fix T79306 DRW: small issues with yesterday commits modifying TEXTARGET Fix T79303 Image texture node crashes EEVEE when connected to a shader output
Diffstat (limited to 'source/blender/gpu/intern/gpu_texture.c')
-rw-r--r--source/blender/gpu/intern/gpu_texture.c26
1 files changed, 16 insertions, 10 deletions
diff --git a/source/blender/gpu/intern/gpu_texture.c b/source/blender/gpu/intern/gpu_texture.c
index e3d0dcdf65b..88424cb4cec 100644
--- a/source/blender/gpu/intern/gpu_texture.c
+++ b/source/blender/gpu/intern/gpu_texture.c
@@ -1186,18 +1186,24 @@ GPUTexture *GPU_texture_create_buffer(eGPUTextureFormat tex_format, const GLuint
return tex;
}
-static GLenum convert_target_to_gl(int target)
-{
- static const GLenum table[] = {
- [TEXTARGET_2D] = GL_TEXTURE_2D,
- [TEXTARGET_CUBE_MAP] = GL_TEXTURE_CUBE_MAP,
- [TEXTARGET_2D_ARRAY] = GL_TEXTURE_2D_ARRAY,
- [TEXTARGET_TILE_MAPPING] = GL_TEXTURE_1D_ARRAY,
- };
- return table[target];
+static GLenum convert_target_to_gl(eGPUTextureTarget target)
+{
+ switch (target) {
+ case TEXTARGET_2D:
+ return GL_TEXTURE_2D;
+ case TEXTARGET_CUBE_MAP:
+ return GL_TEXTURE_CUBE_MAP;
+ case TEXTARGET_2D_ARRAY:
+ return GL_TEXTURE_2D_ARRAY;
+ case TEXTARGET_TILE_MAPPING:
+ return GL_TEXTURE_1D_ARRAY;
+ default:
+ BLI_assert(0);
+ return GL_TEXTURE_2D;
+ }
}
-GPUTexture *GPU_texture_from_bindcode(int target, int bindcode)
+GPUTexture *GPU_texture_from_bindcode(eGPUTextureTarget target, int bindcode)
{
GLenum textarget = convert_target_to_gl(target);