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authorSybren A. Stüvel <sybren@blender.org>2019-07-09 12:51:56 +0300
committerSybren A. Stüvel <sybren@blender.org>2019-07-09 12:52:16 +0300
commit805cabdf177af6c71da6239ff3fc5d2524286a18 (patch)
treeba5008d475de6c87200073dd163d0cd44c5da91c /source/blender/gpu/intern/gpu_texture.c
parent2b43ec56af2a02ff0be1e128b63261bb57cda100 (diff)
Fix T64483: crash when hovering over outliner after closing render window
The `tselem->id` pointer can also be used for non-ID data (according to this comment in DNA_outliner_types.h: ``` /* XXX We actually also store non-ID data in this pointer for identifying * the TreeStoreElem for a TreeElement when rebuilding the tree. Ugly! */ ``` As such, I don't mind adding a `NULL`-check in the `is_object_data_in_editmode()` function. After all, when there is no object, its data certainly is not in edit mode.
Diffstat (limited to 'source/blender/gpu/intern/gpu_texture.c')
0 files changed, 0 insertions, 0 deletions